Within these lands are powers that have been forgotten by the rest of the world. Where once the guardians roamed free, they are now caged due to their own greed. Fire, Earth, Air and Water are all elements that can be controlled if you possess the right power though how much will it cost for the ability to control?
Re-opening the site! Lets see if we can get it up and going well this time. Wednesday 5th November '08
Okay we've been open for about a week now so yay! There are staff and guardian positions open for audition so make sure you check out those threads! And try to get some of your friends to join!
~Dazi Tuesday 21st October '08
Almost done. Will be open soon :)
Year: One
Days Remaining:14
Spring showers have made themselves known along the coastal lands of the realm while the southern-most lands are beginning to feel the growing heat from the awakening Volcano. There doesn't seem to be anything preventing the growth of new vegetation in any of the lands and the season looks to be promising and stable. Breeding for Foal/Birthing
Yes
Dazi Administrator Dark Royal Siblings | Great Mother member is offline
Ultimate Plan: World Domination
Joined: Jun 2008 Gender: Female Posts: 32
Powers « Thread Started on Oct 21, 2008, 6:15pm »
All quests are to be role-played out just as though it were a normal role-play. To start you must first get up the mountain and converse with the Guardian of the mountain you have climbed. They will give you a quest and then you must gather what they request. You may choose not to complete the quest though you'll have to live through the consequences if the Guardian is displeased.
Powers Fire Starter
(within a 20 meter radius) Able to move and manipulate small flames (Make flames sway or move on your chosen path) Can mildly control the heat of small flames Can create a single small flame
Intermediate
(within a 100 meter radius) Able to move and manipulate moderate flames (Make flames larger and roughly create forms) Can better control the heat of moderate flames Can create a number of small flames
Advanced
(within a 300 meter radius) Able to move and manipulate large flames (Create better forms from flames, create small fire tornadoes) Can expertly control the heat of large flames Can create a number of large flames Able to control and manipulate lava
Guardian
(within a 1 kilometer radius) Able to move and manipulate expanses flames (Cover self in flame without self injury, create large flame tornado, teleport self along a path of flame as long as the flames connect) Can control the heat of large flames to white temperatures Able to control and manipulate lava (Creating forms or waves Can control the eruptions of volcanoes
Water Starter
(within a 20 meter radius) Able to move and manipulate small bodies of water (Make ripples, control direction of droplets) Can mildly control the density of droplets of water Can create small droplets of water Can divide salt, oxygen etc from droplets of water
Intermediate
(within a 100 meter radius) Able to move and manipulate moderate bodies of water (Make small waves and control direct of small, slow moving creeks etc) Can better control the density of small bodies of water Can create small bodies of water Can divide salt, oxygen etc from small bodies of water Can vaguely control of humidity within the air
Advanced
(within a 1 kilometer radius) Able to move and manipulate large bodies of water (Make large waves and control direct of large, fast moving creeks etc) Can expertly control the density of large bodies of water Can create large bodies of water Can divide salt, oxygen etc from large bodies of water (Aids in breathing underwater and purifying water) Can expertly control of humidity within the air
Guardian (within a 1 kilometer radius)
Earth Starter (within a 20 meter radius)
Able to move small/light granules Can make live plants slightly healthier Can control movement of small grasses/leaves
Intermediate (within a 100 meter radius)
Can move handfuls of earth Can mildly manipulate earth density Can aid young plants in growing (At a slow rate) Can improve the health of sick plants Can control the movement of moderate patches of grass/leaves/firmer branches etc
Advanced
Able to move earth within 300 meters in range Can manipulate the density of earth Can bring plants on the brink of death back to full health Can kill healthy plants or change their toxin rate to sicken creature Can aid plants/seeds to grow to maturity at a quick rate Can control the movement of any grasses/branches etc
Guardian
(within a 1 kilometer radius) Able to move earth within 1 kilometer Can expertly manipulate earth to make it almost as hard as rock Can bring dead plants to life and kill healthy plants Can manipulate toxins to make plans fatal Can aid plants/seeds to maturity instantly Can control any plants and make them move etc