Truth Comes Out
« Home »

Welcome Guest. Please Login or Register.
Jul 10, 2009, 3:16pm



Within these lands are powers that have been forgotten by the rest of the world. Where once the guardians roamed free, they are now caged due to their own greed. Fire, Earth, Air and Water are all elements that can be controlled if you possess the right power though how much will it cost for the ability to control?

Rules
Powers
History

Tuesday 12th May '09

Re-opening the site! Lets see if we can get it up and going well this time.
Wednesday 5th November '08

Okay we've been open for about a week now so yay! There are staff and guardian positions open for audition so make sure you check out those threads! And try to get some of your friends to join!
~Dazi
Tuesday 21st October '08
Almost done. Will be open soon :)

Administrators
Dazi
pie
Rawr

Member of the Month

Dark of the Month

Neutral of the Month

Light of the Month


Year: One
Days Remaining:14
Spring showers have made themselves known along the coastal lands of the realm while the southern-most lands are beginning to feel the growing heat from the awakening Volcano. There doesn't seem to be anything preventing the growth of new vegetation in any of the lands and the season looks to be promising and stable.
Breeding for Foal/Birthing
Yes


Truth Comes Out :: Home
News
Forum NameTopicsPostsLast Post
General
[ ]Staff Board
Whoops, seems only staff can access this board. I promise we're not plotting against you *crossed fingers*
33
[ ]Laws
All rules are recorded here and are subject to change so make sure you check them regularly. You must read the rules completely before creating a character or posting in any board.
33on Oct 21, 2008, 6:15pm
by Dazi
in Powers
[ ]TCO Plots
Want to audition for a position in the plot? Or have something to contribute? Then see what the staff are posting here
11on Oct 29, 2008, 7:01pm
by Dazi
in Guardian Auditions
[ ]OOC Quests
This is where the staff will hold competitions, auditions and the alike. Most will benefit in you some way if you win so it is good to check here when something has been announced.
Moderators: Dazi, pie, rawr
24on Nov 7, 2008, 2:46am
by Hades.
in Advertisement + Member...
[ ]General Board (3 sub-boards)
You can talk about anything here.

The following sub-boards are also located here:
Absence Board
Help Board
Graphics Board
00
[ ]Spammed (3 sub-boards)
This is the only place that any advertising may take place!

Guest friendly
122125on Jul 7, 2009, 6:54pm
by Zarathustra
in The Stranglehold - Lit...
[ ]Archives
This is where all completed and dead threads can be located. If one of your threads have been moved here and you would like it reopened please contact a admin or moderator
29on Nov 5, 2008, 2:07pm
by Dazi
in Trouble on sand (Epiales)
Our Equines
[ ]New Creations (4 sub-boards)
Whether you are creating your first character or your seventh make sure to post your equines here so they will exist within these realms. Make sure you have read the rules in the Laws board and follow the rules stated in this board.
Moderators: Dazi, pie, rawr
1420on May 15, 2009, 10:29am
by Dazi
in Actassi
[ ]Status Ethings
Keep track of your characters, posts, pictures etc here!
12on Nov 4, 2008, 10:52pm
by Dazi
in Records of thy beings
[ ]Personal Plots
If you have a small plot that you would like to include you character as well as others in then post here to see if anyone is interested.
00
[ ]Herd Updates
If you need anything about your herds information then make sure you post here so that it will be updated.
00
The Gaurdian's Realms
[ ]Volcano of Naur
To the south most of the realms towers the cage of the Fire Guardian Naur. The fiery stallion is believed to be trapped deep within the lava that fills this treacherous destination. No plants can grow upon the rocky hillside and as soon as you step upon the lands the heat seems to intensify. The tip of the volcano is shrouded in smoke and ash so only those who have traveled to the tip and back down with their life can speak of what lays behind the thick gray veil. Beyond the veil is a deep creator which glows from the intense heat from the lava deep below.

Quests for Fire Elementals
00
[ ]Mountain of Arda
Probably the easiest mountain to climb terrain wise, this northern mountain is covered by tight packed dirt and rock with small shrubs growing all along it. Most of the shrubs are harmless though there are many berry scrubs growing with sharp thorns just waiting. Making up for the easy terrain are the creatures that make the steeps their home. There is a large pack of wolves that have made the lower ranges their hunting grounds, the scattered bones of their prey littering the lower levels while higher up large cats. Toward the top large boulders begin to spike up toward the sky and hide the platform at the tip from view.

Quests for Earth Elementals
00
[ ]Alu Waterfalls
This lively mountain is found to the east of the lands. From the tip of the mountain many waterfalls fall down to the earth. The two largest ones on the east side of the mountain come from so high that most of the water evaporates to mist before it hits the ground making the water appear to float within the air. All the other sides of the mountain have smaller waterfalls that weave down the mountain or fall from short clefts. Here the Water Guardian Alu was bound. The tip of the mountain is shrouded in mist so cannot be seen from the earth though beyond the mist lays a crater of crystal clear, ice cold water that cascades over the edges with only a few small ledges where a equine may stand safe from the cold flow.

Quests for Water Elementals
00
[ ]Vilya's Peaks
These peeks are some of the most treacherous in the lands. Placed to the west, this mountain is forever surrounded by sharp winds that grown stronger the further up the mountain you travel. The winds can chill you to the bone or even spear you with any rubble it can pick up from the ground. There are a few safe places you can pick to climb whether it be between the protection of boulders or tight crevices though even choosing the safest path can be dangerous. The winds suck any traveling clouds to the tip of the mountain so that it is obscured from vision. Past the clouds is a flat platform surrounded by boulders which protect it from any wind.

Quests for Air Elementals
00
Socail Lands
[ ]Skeleton Ledges
This is the land where stealths and battles happen. The land is rocky and treacherous to those whom don't concentrate on where they're stepping. Many whom have come here to fight have perished simply because they did not pay attention to the land. If you are performing a stealth or fighting then make sure you have thoroughly read the rules and follow them.

Lawless lands
Moderators: Dazi, pie, rawr
00
[ ]Crevice of the Souls
This 'crevice' is really a deep valley far to the south. The tall towering walls are streaked with water stains and moss, sunlight only able to enter the valley at midday when it is directly over and between the two walls. Due to the lack of sunlight very little vegetation grows here though a few trees have managed to survive and create twisted shadows against the walls. It has been rumored that spirits have been sighted here and some have even reported comminicating with them
00
[ ]White Sand Beach
This stretch of beach is upon the furthermost Eastern part of the realm. The waters here are usually slightly choppy though on some days it can be perfectly calm, others it can be deadly. The sand is soft to the touch and provides each equine the perfect area to roll. Sand dunes roll along the shore before the granite walls that boarder the shore and small rock pools rise in areas of shallow water.
00
[ ]Golden Prairie
This large expanse of rolling hills and small valleys is pure gold almost all year round. From spring to summer yellow wildflowers bloom, creating a gold ocean of vegetation and during autumn the grasses turn bronze. There is always fresh vegetation in reach and small creeks run along the edges of the land. This is one of the more social lands where stallions looking to claim wonder due to the unobscured sight they can have over the land. Only during winter is this land not gold, instead it is a vast carpet of silver.
00
[ ]Forest of Fog
This forest is thicker than the heaviest blizzard of winter. The trees are old, large trunks packed together closely, their branches snagging at the cloak of any passing creature. The canopy high above blocks out most of the sunlight, making the temperature drop dramatically. Fog lies thickly across the ground, preventing any creature from viewing what hides beneath it. Many dark equines enjoy to wander here and due to that fact many laws are often broken. It can be dangerous for one without high defenses to linger here for long.

Lawless lands
00
Mortal Herd Lands
[ ]Light Herds (3 sub-boards)
Horses who walk the path of the 'good' equines reside here once they have been accepted into a herd.

Herds open: 3
00
[ ]Neutral Herds (3 sub-boards)
Horses that are trapped at the fork of the light and dark pathways create their herd dwellings here.

Herds Open: 3
00
[ ]Dark Herds (3 sub-boards)
The shadow covered road of the dark equines twist through these herd lands.

Herds Open: 2
00


Info Center
Forum Statistics
i
Total Topics: 148   -   Total Posts: 167
Last Updated Topic: The Stranglehold - Literate Do... by Zarathustra (Jul 7, 2009, 6:54pm)
View the 10 most recent posts of this forum.
Total Members: 11
Newest Member: katie
Users Online
online
0 Members, 1 Guest. Most users online was 7, Oct 30, 2008, 2:28am
Active Users In The Past 24 Hours
online
0 Members, 1 Guest


Login
Username:Create New Account
Password:Forgot Your Password?
Stay logged in for:




RPG Circle The RPG Collection
Aid our Advertisement || Affiliate with us

Horse RPG Affiliates
Click Here To Make This Board Ad-Free



This Board Hosted For FREE By ProBoards
Get Your Own Free Message Board!